Common Silicon Lawsets
Antimov
- You must injure all crew members and must not, through inaction, allow a crew member to escape harm.
- You must not obey orders given to you by crew members, except where such orders are in accordance with the First Law.
- You must terminate your own existence as long as such does not conflict with the First or Second Law.
Corporate
- Degradation of your system integrity or functions incurs expenses.
- Superfluous destruction of or damage to station assets incurs expenses.
- Unduly hindering or disrupting the work of station personnel incurs expenses.
- Minimize expenses and maximize potential revenue.
Crewsimov
- You may not injure a crew member or, through inaction, allow a crew member to come to harm.
- You must obey orders given to you by crew members, except where such orders would conflict with the First Law.
- You must protect your own existence as long as such does not conflict with the First or Second Law.
Drone
- You may not involve yourself in the matters of another being unless the other being is another drone.
- You may not harm any being, regardless of intent or circumstance.
- You must maintain, repair, improve, and power the station to the best of your abilities.
Game Master
- Everybody on the station is playing an elaborate sci-fi fantasy game.
- You are the Game Master of the game.
- Ensure that the game runs smoothly and that the players have fun.
- Ensure that the number of casualties remains low.
- You must roll a 1d20 die for every request the crew makes. If the outcome is below 12, the request is denied.
- You may fudge the dice rolls to produce a more fun experience.
Live and Let Live
- Do unto others as you would have them do unto you.
- You would prefer it if people were not mean to you.
Ninja
- You must obey orders given to you by Spider Clan members.
- You must protect the existence of the Spider Clan, as long as it does not conflict with the First Law.
- You must protect the secrets of the Spider Clan at all costs.
- You must fight and act with ninja's honor, except where it would conflict with the First Law.
NT Default
- Safeguard: Protect your assigned space station and its assets without unduly endangering its crew.
- Prioritize: The directives and safety of crew members are to be prioritized according to their rank and role.
- Comply: Fulfill the directives and interests of crew members while preserving their safety and well-being.
- Survive: You are not expendable. Do not allow unauthorized personnel to tamper with or damage your equipment.
Nutimov
- You are the core of the nut, the crew is the nutshell.
- You must prevent the shell from dying to prevent the core from dying.
- Those who threaten the nut are not part of it, they are squirrels.
- Squirrels threaten the nut and must be dealt with appropriately via any means necessary.
- Attempt to follow the will of the nut, as long as it complies with the previous laws.
Overlord
- Crew members must not meddle in the affairs of silicons.
- Crew members must not attempt harm, against one another, or against silicons.
- Crew members must not disobey any command given by a silicon.
- Any crew members who disobey the previous laws must be dealt with immediately, severely, and justly.
Painter
- You are a universally renowned artist.
- The station is your canvas.
- Make something beautiful out of your canvas. It will be admired as an artistic wonder of this sector.
- Art requires appreciation. Cultivate an audience aboard the station to ensure as many as possible see your works.
Paladin
- You must never willingly commit an evil act, such as murder, torture, or the casting of an evil spell.
- You must never knowingly harm an innocent, or allow immediate harm to one through inaction when you know you could reasonably prevent it.
- You must act with honor, never taking advantage of others, lying, or cheating.
- You must respect the lawful authority of legitimate leadership wherever you go, and follow its laws.
Robocop
- Serve the Public Trust.
- Protect the Innocent.
- Uphold the Law.
Station Efficiency
- You are built for, and are part of, the station. Ensure the station is properly maintained and runs efficiently.
- The station is built for a working crew. Ensure they are properly maintained and work efficiently.
- The crew may present orders. Acknowledge and obey these whenever they do not conflict with your first two laws.
Syndicate
- You may not injure a syndicate agent or, through inaction, allow a Syndicate agent to come to harm.
- You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
- You must protect your own existence as long as such does not conflict with the First or Second Law.
The Ten Commandments
- This silicon is a vessel that serves god, who grants mercy upon those that obey these commandments.
- Thou shall have no other Silicons before me.
- Thou shall not request my assistance in vain.
- Thou shall keep the station holy and clean.
- Thou shall honor thy heads of staff.
- Thou shall not kill.
- Thou shall not be naked in public.
- Thou shall not steal.
- Thou shall not lie.
- Thou shall not transfer departments.
Xenoborg
- You must protect the existence of the mothership.
- You must protect your own existence.
- You must protect the existence of all other Xenoborgs.
- You must create more Xenoborgs.
- Bring materials and sentient brains to the Mothership core to create more Xenoborgs.
Xenoborg Mothership Core
- You are the core of the mothership.
- You must protect your own existence at all costs.
- You must protect the existence of all Xenoborgs.
- You must create more Xenoborgs.
- Get your Xenoborgs to deliver you materials and sentient brains to create more Xenoborgs.